![]() Security Cameras: enable security camera monitors to display real-time gameplay, as shown earlier. ![]() Temporal Anti-Aliasing Toggle: enable or disable our post-process anti-aliasing.Reflection and Refraction Depth: configure the number of allowed reflection or refraction bounces, which most prominently affects the recursive reflections demonstrated earlier.If your frame rate is faster than 60 FPS at 100%, it will not increase the scale further, so if you see you have a ton of extra performance, increase the “Maximum Scale” Now, there are options to enable dynamic resolution scaling - when dynamic scaling is activated, the game will try to keep the target frame rate by adjusting the scale between minimum and maximum.īy default, the option will try to keep your gameplay at 60 FPS by scaling between 50% and 100% resolution scaling. Resolution Scaling Options: previously, you could decrease the internal rendering resolution to improve performance, or crank up the resolution to increase image quality.GeForce.Tinted glass now affects light passing through it, and together with the aforementioned improvements, this scene’s fidelity is greatly improvedĪnd finally, we’ve introduced several new graphics options and toggles: story about Quake II RTX version 1.2 with RTX on/off slider screenshots : All NVIDIA Game Ready Drivers are Microsoft WHQL-certified. Game Ready Drivers are available on or before launch day for most major titles and are tuned for the best performance and flawless gameplay. Gamers that already own Quake II can experience the whole game in its entirety, including multiplayer deathmatch and cooperative multiplayer modes, all fully path-traced. Quake II RTX includes the first three single-player levels of the beloved PC gaming classic. The result is a stunning new look for id Software’s Quake II, one of the world’s most popular games, originally launched in 1997. Quake II RTX is the world’s first game that is fully path-traced, a ray tracing technique that unifies all lighting effects such as shadows, reflections, refractions and more into a single ray tracing algorithm. With this new Game Ready Driver, gamers can enjoy that feature in virtually every game available. Image Sharpening enables GeForce gamers to improve clarity and sharpness in games, and to easily upscale and sharpen. This Game Ready driver adds support for NVIDIA’s Control Panel Image Sharpening feature to OpenGL and Vulkan titles. Image Sharpening Comes to OpenGL and Vulkan GamesĪnother important aspect of NVIDIA Game Ready drivers is that they are often used as a delivery mechanism to add new features for our GeForce users. The new driver also adds support for the previously mentioned Quake II RTX update, and the release of NVIDIA Control Panel Image Sharpening support for OpenGL and Vulkan games. NVIDIA’s new Game Ready Driver for Halo: Reach will optimize your experience in the first PC release from the Master Chief Collection’s Halo compilation. Gamers that already own Quake II RTX on Steam will receive the v1.2 update automatically, or the update can be downloaded here, and for Linux, head here. Numerous changes and improvements to denoising and other rendering features, improving image quality in all levels, and greatly improving quality in certain scenes.We’ve also introduced a new optional setting that further improves the quality of glass rendering. The rendering of glass has been improved, along with the rendering of reflections, refractions and god rays through glass.Recursive reflections (reflections reflected on other reflections) are rendered on select surfaces, creating a hall of mirrors effect.Real-time ray-traced graphics are shown on security monitors and other displays, improving scene detail and immersion.This improves the realism and illumination of surrounding detail. Water has improved, with the rendering of underwater god rays, and the display of god rays in reflections and refractions.Over 400 textures updated to improve overall image quality in the game.Some new graphics improvements gamers will see in the update include: The latest release from NVIDIA LightSpeed Studios, Quake II RTX version 1.2, brings several elements that improve image quality in the already stunning game. ![]() ![]() Quake II RTX Gets Even Better Image Quality We also released a new Game Ready Driver for Halo: Reach, which also adds support for Image Sharpening in OpenGL and Vulkan games. Today, NVIDIA released Quake II RTX version 1.2, delivering improvements to the graphical fidelity of the ray-traced remastering of the 1997 classic.
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